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Base and Buffer Rules

Updated

4.1

Unraidable Blocks

The following blocks and items are not allowed to be used as Defences in base construction:

  • Crops & Plants:
    • All variants, including cactus, sugarcane, flowers, and vines
  • Containers / Structural / Utility Blocks:
    • Chests, ender chests, brewing stands, Anvils, oak fences, oak fence gates, cobblestone walls, iron bars, beds, Enchantment tables, crafting tables, ladders, torches, signs, banners
  • Redstone Components:
    • Redstone dust, repeaters, comparators, daylight sensors, tripwire hooks, levers, pistons and sticky pistons.
  • Illegal / Other Blocks / Unbreakable Blocks and Miscellaneous:
    • Cakes, soul sand, item frames, Skulls, heads, end portal frames, barrier blocks, banners
  • Realm Specific: Lava [Celestial Realm / Galactic Realm]
    • Patching with these blocks during a raid will result in much more severe punishment.

Additional Notes:

  • Slime Blocks & Cobwebs: Only allowed for use in slits or countering setups
  • General Rule: Any blocks/items used to make a base unraidable are strictly prohibited.

Punishment

  1. 1st offence
    • Grace Period: Formal Warning + 24 hours to fix the illegalities. After Grace Period: 1 Faction Strike + Removal of Illegal Defences.
    • 2nd Offence: 1 Faction Strike + Removal of Illegal Defenses.
4.2

General Base Rules

  • Base Limitations:
    • Factions are only permitted to have one main base. Moving your base is not allowed unless you receive explicit permission from an administration team member.
      • All faction value must be stored within the main base's shield region at all times.
      • If you have both a farm base and a main faction base, you are not allowed to store any value in the farm base.
        • The only exception to this is if the farm base is officially claimed as your core base. Once a core base has been designated, you are not permitted to change your base without approval from an administration team member.
  • Base Height, Roof, and Size Limitations:
    • [Celestial Realm]:
      • Maximum: 10x10 chunks
      • Minimum: 2x2 chunks / 55 blocks tall
    • [Galactic Realm]:
      • Maximum: 10x10 chunks
      • Minimum: 2x2 chunks / 55 blocks tall
    • [Orbit Realm]:
      • Maximum: 10x10 chunks
      • Minimum: 2x2 chunks / 60 blocks tall
  • There is no maximum height; it just needs to be a minimum of blocks tall.
  • Your base roof must be watered.
  • Buffer Limit:
    • Factions are permitted a maximum buffer of 20 chunks in each direction, beginning from the outer wall of the base shell. This buffer may include no more than 160 walls in any single direction.
      • Exceeding these limits will result in a punishment, including potential base modifications or faction punishments as determined by staff.
  • Border to Base Gap & Counter Slits:
  • Factions are permitted to construct their base up to a maximum of 3 chunks away from the world border. This area may include features such as oceans or traps. Additionally, slits may be included on the base to assist with adjustments or Defences.
  • Base Buffer Gap:
  • Buffer Requirements:
    • 20 Chunks
  • Gap Requirements:
    • [Celestial Realm / Galactic Realm]: 30 chunks (50 chunks inclusive of buffer)
    • [Orbit Realm]: 50 chunks (70 chunks inclusive of core / buffer)
  • The outer buffer of a faction base must be at least the stated gap chunks away from the outer buffer or farm of any other faction. Before claiming land or constructing a base, factions must ensure that no other bases are located within the stated buffer and gap chunks of their core. This includes the faction’s stated chunk buffer and the required stated chunk gap between factions.
    • Failure to comply with this rule may result in staff intervention and appropriate punishments or required modifications to your base layout.
      • Corner Bases will always be a priority. For any other bases, it will be determined based on which base was claimed/created first.
  • Buffer Traps:
  • Buffer traps must not obstruct or prevent any player from using teleportation commands such as /spawn, /f home, or similar, unless the player is actively in combat. Any buffer design that interferes with standard teleportation outside of combat will be considered against the rules.

Punishment

  1. 1st offence
    • Grace Period: Formal Warning + 24 hours to fix the illegalities.
    • After Grace Period: 1 Faction Strike + Removal of Illegal Defences.
  2. 2nd offence

    1 Faction Strike + Removal of Illegal Defences.

  3. Base Buffer Gap Punishment

    • Corner Bases:
      • Bases located at the corners will retain their claims. Any other faction bases near these corner bases will be unclaimed by staff to ensure a minimum of the stated chunk gap is maintained.
    • Non-Corner Bases:
      • Bases that are not located at the corners will only retain their claims if the base/claim was present first.
        • Any other bases within the stated chunk buffer zone will be unclaimed and relocated by staff to maintain the required stated chunk gap between each faction’s outer buffer.
4.3

Base & Buffer Defences Rules

  • Anti-Nukes/F1nnsters:
    • Factions are permitted a maximum of 1 chunk of Anti-Nukes (equivalent to 8 walls) on each side of their base.
  • Regens / Regen Walls:
    • [Celestial Realm / Galactic Realm]: The use of any form of regeneration-based Defences that restore or regenerate after being damaged or shot at is strictly prohibited.
    • [Orbit Realm]: You are only allowed 5 regens per side of your base.
      • You are permitted 1 regen bar (also known as an anti-255).
        • This specific type of defence does not count toward the total regen limit.
      • Allowed Regens:
        • Minechats
        • Hearts
        • 1x1’s
      • Disallowed Regens:
        • 45 / Staircase Regens
        • Diagonal Regens
        • Regen Filters and Chests
        • Regen Pilters / Hotdogs Regens
      • Regens that adapt similar mechanics from the disallowed regen list such as Regen Pilters / Hotdogs are disallowed. This includes the “Heart Pilters regens” which adapt similar mechanics (offensive / defensive) from Pilter / Hotdog regens.
    • There are many different versions of regens, so it is strongly recommended to consult a Staff member to confirm whether your regen design is allowed before building.
    • Cobble Monsters: Usage of cobble monsters as base defences or attempted griefing is also prohibited. This will be under staff discretion.
  • [Orbit Realm] Side Protection Limitations:
    • Side protection refers to any walls created on the sides of any walls (usually regens) to protect factions from being shot at the sides of them.
      • Side protection regens may only be set to the current regen rules for that map. For example, if you are allowed 5 regens and no pilters, then you can only have 5 regens as side protection, no pilters.
    • This is only for the regens; the next point covers walls.
      • Side protection walls may only be 10 chunks of flats.
        • You are allowed to use full wraps.
      • Players may not add side protection walls to already established side protection, such as full wraps.
  • Oceans / Patch Oceans:
    • Factions are allowed a maximum of 1 chunk of ocean (equivalent to 8 walls) on each side of their base. Oceans count toward the overall buffer limit.
      • For this rule clarification, an ocean is defined as an area which contains sourced water.
  • Slab Limit:
    • Slab cakes are permitted without any limitations on their placement within your base or buffer area. They do not count towards Defences/buffer restrictions.
  • Redstone Defences/Checkboxes:
    • Checkboxes and any base Defences that utilise redstone mechanisms are strictly prohibited. Usage of such mechanisms is prohibited.
  • Interior Base Defences:
    • You are not permitted to build any standard base Defences inside your base.
      • However, you may create reverse layers between base floors.
      • [Orbit Realm] Regens inside your base are not allowed; however, you may create regenerating reverse layers between base floors.
    • You are permitted to create boxes, as long as they:
      • Adhere to box size and height limits
      • They are protected only by water or (lava - Orbit Realm) on the outside.

Punishment

  1. 1st offence
    • Grace Period: Formal Warning + 24 hours to fix the illegalities. After Grace Period: 1 Faction Strike + Removal of Illegal Defences.
  2. 2nd offence

    1 Faction Strike + Removal of Illegal Defenses.

4.4

Buffer Counter Rules

  • Counter Limit:
    • Each faction is allowed only one buffer counter and one buffer box per side of their buffer.
      • All buffer counters must reside inside your buffer and cannot reside inside your base.
  • Buffer Counter Box Defence Limit:
    • Legal Defences:
      • You are allowed a maximum of 32 walls (equivalent to 4 chunks of Defences) on your buffer counter.
      • You are allowed a maximum of 50 slabs per wall on your buffer cannon box.
    • Illegal Defences:
      • You are prohibited from placing regeneration blocks, anti-nukes/F1nnsters walls, or oceans (including fake oceans) directly on or in front of your buffer counter box.
  • Creating Buffer Counters During Raids:
    • During an active raid, you are not permitted to create a new buffer counter in a different location within your buffer. Only the buffer counters that were present at the start of the raid may be used.

Punishment

  1. 1st offence
    • Grace Period: Formal Warning + 24 hours to fix the illegalities.
    • After Grace Period: 1 Faction Strike + Removal of Illegal Defences/Counters.
  2. 2nd offence

    1 Faction Strike + Removal of Illegal Defences/Counters.

4.5

Spawner Placement & Spawner Boxes Rules

  • Spawner Box Limit:
    • [Celestial Realm / Galactic Realm] You may only have two spawner boxes.
    • [Orbit Realm] You may only have three spawner boxes.
      • Your spawner boxes must not be divided into separate sections for different grinders (e.g., separate grinders for creepers). This does not apply to Blaze spawners.
      • You are not permitted to create multiple small boxes solely for storing spawners as a method to prevent other factions from raiding them.
        • This includes, but is not limited to:
          • Boxes with no clear intention of using the spawners for grinding or money-making.
          • Boxes that are only used to store spawners to avoid raids.
  • Spawner Box Size / Height Limit:
    • [Celestial Realm / Galactic Realm] Spawner boxes must have a minimum size of 2x2 chunks in width and be at least 55 blocks tall.
      • These spawner boxes are allowed to be watered.
        • If you plan to have more than one spawner box, both spawner boxes are to be built inside a base shell.
    • [Orbit Realm] Spawner boxes must have a minimum size of 1x1 chunk in width and be at least 60 blocks tall.
      • These spawner boxes are allowed to be watered.
    • Regular boxes which do not contain spawners must be at least 60 blocks tall.
      • If you plan to have more than one spawner box, both spawner boxes are to be built inside a base shell.
  • Spawner Protection Rules:
    • You are not allowed to encase your spawners with any blocks or liquids. This includes having a lava pool below your spawners or any other material that could destroy them.
      • All spawners are required to have an air block on both sides. However, blocks may be placed above or below the spawner to create a pillar.

Punishment

  1. 1st offence
    • Grace Period: Formal Warning + 24 hours to fix the illegalities.
    • After Grace Period: 1 Faction Strike + Removal of Illegal Defences.
  2. 2nd offence

    1 Faction Strike + Removal of Illegal Defences.

  • Note: Staff will break in or teleport the raiders into those boxes if it occurs during a raid.
4.6

Corner Rules

  • Corner Limitations:
    • Factions are permitted to hold only one corner claim at any given time.
  • Corner Claim Holding:
    • A faction may retain possession of a corner claim for a maximum duration of 24 hours to facilitate a sale.
      • The corner claim must be relinquished and unclaimed before the expiration of the twenty-four-hour period.

Punishment

  1. 1st offence

    Removal of Additional Corner Claim.

Punishment

  • Cheating to get a corner is strictly prohibited.
  1. Blacklisted Modifications

4.7

Raiding Notifications or Alerts / Illegal Bots / AFKing

The use of software, programs, or clients that provide your faction with illegal advantages is strictly prohibited. This includes, but is not limited to, the following examples:

  • Software, detectors, or clients that alert your faction when TNT or sand lands within your claims.
  • Detectors that notify your faction when players are nearby.
  • Bots that perform automated tasks such as inventory checks or tracking guild/player information, including notifications when new claims are made.
  • AFKing on walls or buffers: The use of accounts or alternate accounts (alts) to AFK at your base, buffer, or walls to listen to or detect TNT, players, or other activities is strictly prohibited. Punishment will be at the discretion of the staff.
  • Users bypassing faction limitations by AFKing on walls or buffers will be punished for both offences.
    • Note: Discord bots that provide notifications to your faction for wall or buffer checks are allowed only if they do not function as detectors as described above.

Punishment: Alts / Accounts AFKing Walls / Buffer

  1. 1st offence

    1 Faction Strike + 1 Day Ban for Offender.

Punishment: Illegal Bots / Raid or Player Detectors

  1. 1st offence

    Permanent Ban + Map Disqualification.